Puts controller into Jog Mode and accepts user input to adjust the speed.
g | Connection's handle. |
See jog_example.cpp for an example.
Key | Usage |
---|---|
q | Quit Jogging |
a | -2000 counts / second |
s | -500 counts / second |
d | +500 counts / second |
f | +2000 counts / second |
r | Direction Reversal |
Definition at line 29 of file jog.cpp.
References e(), G_CONNECTION_NOT_ESTABLISHED, G_SMALL_BUFFER, GCmd(), GMotionComplete(), and vector().